Path of the Witch
Path of the Witch is a 2.5D jump’n’run/platformer built using Unity 4. Once again, this is a game I worked on together with…
Path of the Witch is a 2.5D jump’n’run/platformer built using Unity 4. Once again, this is a game I worked on together with…
Clockwork is a freely extensible, multi-purpose visual scripting language which I created as part of my bachelor’s thesis. It is designed as both…
The Skype Utility Project (SUP) is an inofficial plugin for the Skype messenger application, providing a list of useful features and improvements. This…
It’s been a while, but AFTERMATH has made quite some progress since my last post. We have since implemented most of the planned…
Project AFTERMATH is a class project I’m currently working on with a few colleagues. It is a network-based 2D multiplayer shooter featuring procedurally…
And here’s another class assignment that somehow got a little bit out of control. The assignment was to create a random 2d level…
Veiled is a survival horror game project with many experimental features. The story is set to take place over the course of one…
A snow shader written in HLSL and running in RenderMonkey. Featuring falling snow flakes, dynamic snow cover, distance fog and a depth of…
Did you ever run into a program that would have been able to perfectly run on its own without your interaction, but which…
This is a small tool I wrote to check the validity of logical expressions. It takes as an input one or more logical…