Project AFTERMATH – Update
It’s been a while, but AFTERMATH has made quite some progress since my last post. We have since implemented most of the planned…
It’s been a while, but AFTERMATH has made quite some progress since my last post. We have since implemented most of the planned…
Project AFTERMATH is a class project I’m currently working on with a few colleagues. It is a network-based 2D multiplayer shooter featuring procedurally…
And here’s another class assignment that somehow got a little bit out of control. The assignment was to create a random 2d level…
Finally, the first “real” game project to use my cengine! I worked on this project together with the other folks at Tempest Games.…
Apparently that’s the name given to our small multiplayer racing game by my favorite artist RockinCherry (who once again is responsible for all…
This little sidescrolling jump’n’run is the first game I made using my cengine. In the game, you take control of Peter, a slightly…
The cengine (short for, what else could it be, Cerb3rus Engine) is a small 2D game framework which offers the technical foundation for…
Like most things, adventures tend to have a beginning. So does my career in programming games. This is, of course, not the first…