Project AFTERMATH – Update
It’s been a while, but AFTERMATH has made quite some progress since my last post. We have since implemented most of the planned…
It’s been a while, but AFTERMATH has made quite some progress since my last post. We have since implemented most of the planned…
Project AFTERMATH is a class project I’m currently working on with a few colleagues. It is a network-based 2D multiplayer shooter featuring procedurally…
And here’s another class assignment that somehow got a little bit out of control. The assignment was to create a random 2d level…